![]() ![]() AWARD TYPE is also x1, meaning that at Level 6 (BASE 6) with a MODIFIER of 2.0, 12 points will be awarded. In the Citadel: Scan the Keepers assignment, every scanned keeper will give experience points. This means at Level 5 the party should get 10 experience points for finding new info (without bonuses). AWARD TYPE: The action for which the experience was gained, ranging from codex entries to Assignments to Thresher Maw kills and so on, where BASE is a fixed value for this AWARD TYPE.įor example, codex entries have an exp.MODIFIER: This number ranges from 2.0 to 2.4 as per which Experience Achievements have been unlocked.BASE: Levels 1-5 = 5 Levels 6 and higher = Current Level.The exact formula is:Įxperience Gained = BASE x MODIFIER x AWARD TYPE (rounded down) The higher the level, the more experience is awarded. The experience gained is based on the level of the party. The party gains experience (as a whole) by successfully completing missions / assignments, killing enemies or finding new Codex info. The amount of experience required to reach the final few character levels increases sharply approaching the maximum level of 60. In Mass Effect, leveling up for both the player and NPC squad members requires experience points, which are gained from completing missions, assignments, and killing or destroying enemies. ![]()
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